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Wii Remote

That's right! The Wii remote functionality is here! C.C.P. Crea@ions came out with a Wiimote Controller app that is available in the market! Although issues with functionality for every type of phone have not yet been resolved, obviously, cross your fingers and hope it works with yours.

Official Website

http://android.ccpcreations.com/wiicontroller

Videos

YouTube Installation/Setup Video

Frequently Asked Questions

The app doesn't work! It says "Error no -1". My bluetooth is on for sure.
Your phone is most likey not supported. So far, Samsung Moment and all HTC phones with Sense UI have been identified as having this issue and thus being unsupported. See this thread for technical info. Seems like HTC did something very bad to Android.

When will app be available for my Incredible/Desire/Legend/Magic/...?
See the question above. Please.

Will this ever work on my Incredible/Desire/Legend/Magic/...?
Do I really need to repeat myself? It might never. It isn't my fault though. See above.

The wiimote connects but there is no response in my (s)nesoid/gensoid/gameboid.
Three things need to be done for this to work (apart from connecting): you need to choose WiiControllerIME with the second button in your emulator you need to enable "Use input method" in settings (if there is no such setting, update your emulator!) in your emulator you need to map wiimote's keys to game keys. You can do that in "Key mappings" inside settings

I have an unoriginal controller (like Nyko's for example). Now when I connect, the phone starts polling the data, but shortly after times out. What to do?
Unfortunately, unoriginal wii remotes and classic controllers cause issues such as abruptly disconnecting and misidentifying themselves. It's best to stick to original Nintendo hardware. The only confirmed piece of equipment that doesn't cause issues is the Datel's Retro Wireless Controller so if you've confirmed that your device works with WiimoteController app, you're safe to purchase either this or the original Nintendo controller.

I need help figuring this app out. How do I connect? How do I use this?
See this video. The first minute shows how to connect the wiimote. The last minute shows how to set it up in an emulator.

I'm not installing this! The thing can read all my passwords and credit card numbers!
What you saw was a message from the Android, warning you that you're about to enable a 3rd party input method. All input methods (Like Swype, AnySoftKeyboard, HTC_IME, etc) get this message. Even if my app was malicious (which it isn't), it can't actually capture anything without being active. And even when it's active, it could only capture input from your wiimote. Long story short, you have nothing to wory about. Why does the app require internet connection then? It's to download and show advertisements.

I have an issue, not mentioned in this FAQ.
Contact me via email [wiicontroller.A.T.ccpcreations.D.O.T.com]. It is in my interest to make this work on as much devices as I can, but I can't do much if I don't actually have access to a device.

Will you be developing something like this for PS3 controllers?
I might, if I find the time in the future. But I need to buy a PS3 controller, as I don't have a PS3. You can always contribute to the cause

Known Bugs

Freeze/Delayed Response
Wii remote appears to freeze every couple of seconds for a moment. The cause for this is poor Wifi signal. Fix by moving closer to your Wifi hotspot or disabling Wifi
On some devices, mostly HTC and most newer Samsung devices, the application starts searching, finds the controller, and then fails with a message. The most common messages are "No route to host" and "Protocol not supported". This is most likely a fault from the manufacturer and is unfixible for now.

Sticky Wii Remote
There is a known issue with buttons on the Wii remote being "sticky". One known reason for htis is poor Wifi signal. To fix, move closer to your Wifi hotspot or disable wifi while you are using this application.

Error no-3
On Android 1.5 devices the "Error no-3" emerges after trying to connect for the second time. To fix, turn the bluetooth off and on again.

Error no-1
There are some Android devices out there on which this application returns a "Error no-1" even if the Bluetooth is turned on. Manufactures of these devices have decided that they would not fully update the support everything outside the bounds of the official Android platform. Future updates on Android might solve these issues or they might never be solved. Regardless, they must be solved by the manufacturer - this is out of this application's authors' control.

Compatibility

Test Your Phone
You can easily check if your android device is supported by this app. You now need the controller to do this. Only original hardware by Nintendo is recommended for now. You can borrow a wiimote from a friend or go to your nearest gaming store to "try before you buy". Here is the procedure:

Download WiimoteController if you haven't already
Turn on Bluetooth
Launch the app and select 1. Init and Connect
The app should find the controller and attempt to connect
If the connection succeeds and you are able to see event messages when you press buttons on the controller, then your device is supported
If the connection fails with a message like "No route to host" or "Protocol not supported" then your device is not supported.

Currently known unsupported devices:
Samsung Moment
Samsung Galaxy Spica
Samsung Galaxy S (this includes Captivate, Vibrant, Epic 4G, Fascinate, Showcase, Mesmerize, Continuum, K, U or any other variant of the Galaxy S series devices, but excluding Nexus S, which doesn't have Samsung's software, and which works!)
Samsung Galaxy Tab
HTC Eris
HTC Incredible
HTC Desire/HD
HTC Desire Z
HTC Legend
HTC Hero
HTC Magic
HTC Evo 4G/Shift 4G
HTC Aria
HTC Thunderbolt
HTC Wildfire
HTC/T-Mobile myTouch 4G
<>
LG Optimus S/T/One/2X/Speed/(others)
LG Ally

Currently known supported devices (on either latest official firmware, or custom firmware):
Google Nexus One (made by HTC)
Google Nexus S (made by Samsung)
Motorola Milestone
Motorola Cliq
Motorola Cliq XT
Motorola Droid X
Motorola Xoom
Motorola Atrix 4G
SonyEricsson Xperia X10
Archos 5 Internet Tablet
Archos Gen8 (32 is confirmed)
T-Mobile G2
LG G-Slate
Rena3 7" tablet
Acer Liquid (only on Android 2.1+)
Dell Streak (fails on some devices with newest updates, try before you get a wiimote!)
Barnes & Noble Nook Color (only with custom firmware like Cyanogenmod)
Motorola Droid (only with custom firmware like Cyanogenmod)
HTC Hero (only with custom firmware like DarchDroid or FroydVillain)
HTC Eris (only with custom firmware like Cyanogenmod)
HTC Desire/HD (only with custom firmware like Cyanogenmod)
HTC Incredible (only with custom firmware like IncDoes)
HTC HD2 (only with custom firmware like Amelia X6 HD2Froyo)
Samsung Galaxy Spica (only with custom firmware like Cyanogenmod)
Samsung Galaxy S (only with custom firmware like Cyanogenmod)
T-Mobile G1 (only with custom firmware like Cyanogenmod)
T-Mobile G2x (only with custom firmware like Cyanogenmod)
HTC Touch HD (originally WinMo device, works only with Android firmware like Cyanogenmod/Neopeek)
<>

HTC Workaround for ThunderBolt

Step by Step Instructions

Step 1. Turn on Bluetooth
Make sure your Bluetooth is turned on and turn it on if it is not.

Step 2. Discovery Mode
Tap the first button in the application. At the same time, put your Wii remote in discovery mode by pressing "1" and "2" simultaneously.

Step 3. Connected
Wait for the "Connected" message to appear. The First LED will turn on for the Wii remote.

Step 4. WiiRemote
Back in the WiimoteController, tap the second button and select WiiControllerIME done.

Step 5. Complete
Your Wii remote is now CONNECTED!
*** If you wish to connect more than one Wii remote, follow the same procedure, but put ALL of them to discovery mode at the same time.

Additional Information

Disconnection
To Disconnect the Wii Remote, hold the power button on it. To disconnect all of them, use the option from the application's menu or simply turn the phones Bluetooh off.
It is possible to set your default on-screen keyboard back automatically after you disconnect the last Wii remote. To do this, select Preferences from the menu and enable the option to switch. You also have to choose the target keyboard (that is the keyboard that is going to be started).

Calibration
Analog sticks should be left in a neutral position when pluggin in an extension that has them. The reason behind this is that a calibration is done when such extensions are plugged in. Calibration is automatic and nothing needs to be done under normal circumstances. To calibrate manually follow this procedure:
    - Make sure that the extension is plugged in and the Wii remote is connected.
    - Analog sticks should be left in neutral position at this point.
    - Press "+", "-", and "Home" on the Wii remote at the same time. All four lights will turn on. Release the 3 keys. Circle each analog stick around a couple of times as far as they go.
    - You need to do this each time the Wii remote or the extension is replugged or reconnected.

Installation on Yongzh's Emulators
Enable "Use Input Method"

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